Objective
To Obtain a 3D Artist position to learn new skills and techniques and to where my experience, knowledge, and work ethic can be applied to help the team, and the company.
Education:
International Academy of Design and Technology, Tampa Florida
Bachelors of Fine Arts, Computer Animation, Tampa Florida
Presidents List, Dean's List, 7/2005 - 8/2008
Program Skills:
Proficient in: Autodesk Maya, Autodesk 3DS Max, Max/Maya VRay, Adobe Photoshop, Illustrator, Flash, After Effects, Dreamweaver, Soundbooth, XML, HTML, Windows XP, Vista, 7
Knowledge of: Fireworks, ZBrush, Filter Forge, Paintman, Traceman, Core Retas, ToonBoom, Flipbook, Shake, UnReal Editor, Xenodream, MojoWorld, Python, Mac, Linux
Art Skills:
Classically trained in 3D and 2D animation. Creation low to high resolution organic and Inorganic models for environments,. Creation of particle systems and motion effects specific to projects. Creation of high resolution photo realistic textures, night/day lighted environment models and panoramic images. Rendered in Mental Ray, and VRay rendering engines in both 3DS Max and Maya. Creation of proxy models for Grass, Forests, and other high poly assets.
Creation of multiple websites, from mockups to completion in Adobe Photoshop/Illustrator, Website/Application creation Flash, XML/HTML programming, Dreamweaver. Placing items and hotspots in panoramic environments, creation of panoramic applications.
Video compositing/editing of 2D and 3D objects. Creation of special effects for video productions, website applications, motion tracking. Compositing 3D elements and special effects into video footage.
Portraits and drawings in various mediums including pencil, color pencil, marker and paint, acrylic/ oils. Experience in life drawings, organic and inorganic drawings, comic book preparations and coloring. Concept art including character, organic and inorganic specializing in machines and environments. Creation of traditional cell animation pencil tests including walk, run, jump and lip-sync. Animated and colored in various computer programs.
Fifteen (15) plus years experience constructing, detailing, scratch building, and painting plastic models. Multiple contests and awards.
Professional Affiliations:
Member 3dSciFi.com, 3D/2D Science Fiction computer modeling forum
Member Sci-Fi Meshes.com, 3D/2D Science Fiction computer model forum
Member International Plastic Modelers Society (IPMS)
Experience:
Sunshine Learning Systems Lutz, Fl.
3D/2D Computer Graphic Artist/Lead 7/2008 to Present
Designer, co-art lead, lead 3D environment modeler, interior and exterior for multiple projects, panoramic images, video editor, Various interactive flash application creator, Action Script, XML, HTML basic programmer.
Selected accomplishments/assignments;
Developed production pipelines with an emphasis on planning, prototyping, and creation of various assets and storage/saving for future use.
Support modeling, design, and programming teams in creation of various 3D, 2D and Flash assets for various projects.
Design and created original 3D assets, and placed, textured, and lighted other assets. Created Flash, Photoshop mockups, panoramic images and applications for Miles Davis website (unsold)
Design and created original 3D assets, and placed, textured, and lighted other assets. Created Flash, Photoshop mockups, panoramic images and applications for Sunshine Learning Systems main website.
Grand Hyatt Tampa Bay Tampa, Fl.
Security Surveillance Officer 8/2005 to Present
Security officer responsible in loss prevention, emergency medial treatment, and customer service for the Hyatt hotel. Real-time data entry for security patrols, Training of new officers, and a team leader.
Delta Downs Racetrack and Casino Vinton, La
Security/Dispatch officer 5/2003 to 6/2005
Security officer responsible in loss prevention, emergency medial treatment, and customer service for the Casino. Team leader in multiple facets from collection of money from slot machines, key control, and guarding of checkpoints. Training of new officers, and dispatch officer.
United States Marine Corps 8/1996 to 8/2002
Jet Engine Mechanic, Jet Engine Test Operator, Quality Assurance Representative
Responsible for the disassembly, construction, testing, and final quality assurance signoff of the T64 jet engine. Stationed at Marine Corp Base Hawaii. Multiple courses for training in team leadership, Often leading a shop of twenty (20) marines in there daily assignments, quality checking, and training of new marines. Skilled in troubleshooting. Obtained a rank of Sergeant. Honorably discharged.
Multiple awards for exceptional duty. Multiple Promotions
Meritorious Unit Award, Good Conduct Medal (2)